Behind the Scenes of Fallout, the Gaming World’s Most Unexpected Television Success
The Fallout TV show has come back to streaming services, and it's safe to say that viewers were agreeably astonished by the caliber of its debut season. By portraying the atomic-age, post-apocalyptic United States through the eyes of three distinct characters, it managed to capture different facets of the player's adventure.
We followed vault-dweller Lucy, striving to uphold her morals and finding that the barren landscape made that exceptionally challenging; Brotherhood initiate Max, the Brotherhood of Steel rookie, who starts doubting his cult's leadership and causes a lot of havoc in powered exoskeleton; and the Ghoul, a fan-favorite figure who has entirely abandoned any sense of morality out in the radioactive wilderness.
Building Anticipation for the Second Season
The show's first season ending disclosed key information about those responsible for the nuclear war that trapped a society in bomb-proof bunkers for an extended period. It also posed plenty of questions unanswered for the next installment – and, now, anticipations are considerably elevated.
“We’ll take ‘not terrible’ – we should print that on merchandise,” says one of the series creators.
“Heading into the first season, everyone’s like, ‘Just don't mess it up’,” states a key figure from the games. “We’re over the moon with the feedback to the show, so this time people are arriving with more excitement and altered expectations.”
A New Vegas Vibe for Season Two
The new season is located in the neon-lit city, the backdrop of the beloved game Fallout: New Vegas, which is often praised for having the sharpest dialogue and characters in the franchise, even if it was technically flawed at launch.
“It has a desert vibe, a Southwestern essence, that’s so integral to that game,” notes Nolan. “That parched, desolate Route 66 aesthetic of the game is so much rewarding to bring into the show.”
In the series narrative, a long time has elapsed since the events of the New Vegas game by the time the characters make their way there. Yet, the creators indicate that it does reference the player’s journey.
The Importance of Physical Sets
The Fallout TV series is notable for its physical authenticity – its creators ensured authentic items and environments were built, echoing the makeshift nature of the settlements in the games.
“As a sci-fi fan, so many productions I watch, I’m conscious that they’re all standing in front of a blue screen,” observes co-creator Geneva Robertson-Dworet. “The whole point of an translation, particularly of a interactive medium, is to appear as if it’s tangible.”
Indeed, pretty much every element you see on-screen is physical, including the notoriously frightening mutated beasts known as the apex predators. In the show, they are brought to life with animatronics, and were reportedly rather intimidating up close.
A Labor of Love
The Fallout series works because it is crafted by talented film-makers who are also dedicated players, alongside the original creators behind the franchise. This common understanding for the lore is apparent in the end result.
The new batch of episodes is launching on a episode-by-episode basis rather than as a full-season drop, offering a different experience from the first season. This format will foster a different audience reaction, a dynamic the team themselves are eager to witness.
“It delves deeper, it’s more expansive, it’s funnier, it has a lot of twists,” promises Howard. “I am excited to seeing what people think.”